A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-ios/src/main/java/com/jme3/renderer/ios
shadowislord 65094e9ca1 * Put the shader compile log on the next line so its slightly more readable 11 years ago
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IGLESShaderRenderer.java * Put the shader compile log on the next line so its slightly more readable 11 years ago
JmeIosGLES.java switch to gradle layout 11 years ago
TextureUtil.java * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 years ago