A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-vr/src/main/java/jopenvr/VREvent_PerformanceTest_t.java

32 lines
1.2 KiB

package jopenvr;
import com.sun.jna.Pointer;
import com.sun.jna.Structure;
import java.util.Arrays;
import java.util.List;
/**
* This file was autogenerated by <a href="http://jnaerator.googlecode.com/">JNAerator</a>,<br>
* a tool written by <a href="http://ochafik.com/">Olivier Chafik</a> that <a href="http://code.google.com/p/jnaerator/wiki/CreditsAndLicense">uses a few opensource projects.</a>.<br>
* For help, please visit <a href="http://nativelibs4java.googlecode.com/">NativeLibs4Java</a> , <a href="http://rococoa.dev.java.net/">Rococoa</a>, or <a href="http://jna.dev.java.net/">JNA</a>.
*/
public class VREvent_PerformanceTest_t extends Structure {
public int m_nFidelityLevel;
public VREvent_PerformanceTest_t() {
super();
}
protected List<String> getFieldOrder() {
return Arrays.asList("m_nFidelityLevel");
}
public VREvent_PerformanceTest_t(int m_nFidelityLevel) {
super();
this.m_nFidelityLevel = m_nFidelityLevel;
}
public VREvent_PerformanceTest_t(Pointer peer) {
super(peer);
}
public static class ByReference extends VREvent_PerformanceTest_t implements Structure.ByReference {
};
public static class ByValue extends VREvent_PerformanceTest_t implements Structure.ByValue {
};
}