A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/build.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See harness/README in the NetBeans platform -->
<!-- for some information on what you could do (e.g. targets to override). -->
<!-- If you delete this file and reopen the project it will be recreated. -->
<project name="jme-gde" basedir=".">
<description>Builds the module suite jme-gde.</description>
<import file="nbproject/build-impl.xml"/>
<!--Load ant extensions-->
<path id="ant-import.classpath">
<fileset dir="ant-lib/" includes="*.jar"/>
</path>
<taskdef resource="net/sf/antcontrib/antcontrib.properties" classpathref="ant-import.classpath"/>
<taskdef name="deb" classname="com.googlecode.ant_deb_task.Deb" classpathref="ant-import.classpath"/>
<taskdef name="desktopentry" classname="com.googlecode.ant_deb_task.DesktopEntry" classpathref="ant-import.classpath"/>
<!--override branding target to include netbeans config file creation, using this target makes sure init was called-->
<target name="branding" depends="-create-netbeans-config, -set-base-version, -zip-templates, suite.branding">
</target>
<!--updates the help sets-->
<target name="update-help-sets" description="Loads the wiki pages from the web and converts them to JavaHelp html for manual.">
<ant antfile="build.xml" target="update-help-sets" inheritall="false" inheritrefs="false" dir="jme3-core/"/>
</target>
<target name="-create-netbeans-config">
<!--replaces default values in jmonkeyplatform.conf file with run.args.extra from project.properties-->
<mkdir dir="build/launcher/etc"/>
<copy file="${harness.dir}/etc/app.conf" tofile="build/launcher/etc/${app.name}.conf">
<filterchain>
<replacestring from="$${branding.token}" to="${branding.token}"/>
<replacestring from="$${APPNAME}/dev" to="$${APPNAME}/${app.version}"/>
<replacestring from="-J-Xmx64m" to="${run.args.extra}"/>
</filterchain>
</copy>
</target>
<!--zips up the templates and adds them to the template project-->
<target name="-zip-templates" description="Updates the template zip files">
<zip basedir="BasicGameTemplate/" destfile="jme3-templates/src/com/jme3/gde/templates/BasicGameProject.zip">
<exclude name="**/build/"/>
<exclude name="**/dist/"/>
<exclude name="**/nbproject/private/"/>
</zip>
<zip basedir="JME3TestsTemplate/" destfile="jme3-tests-template/src/com/jme3/gde/templates/tests/JmeTestsProject.zip">
<exclude name="**/build/"/>
<exclude name="**/dist/"/>
<exclude name="**/nbproject/private/"/>
</zip>
</target>
<target name="-set-base-version" description ="sets/unsets base version to major version for all plugins, updates branding version">
<!--sets/unsets base version to major version (e.g. 3.0.1) for all plugins-->
<foreach target="-do-base-version" list="${modules}" delimiter=":" param="module_dir" inheritall="true"/>
<!--sets version to application branding files-->
<replaceregexp file="${basedir}/branding/core/core.jar/org/netbeans/core/startup/Bundle.properties"
match="currentVersion=(.*)"
replace="currentVersion=${app.title} ${app.version}"
byline="true"/>
<replaceregexp file="${basedir}/branding/modules/org-netbeans-core-windows.jar/org/netbeans/core/windows/view/ui/Bundle.properties"
match="CTL_MainWindow_Title=(.*)"
replace="CTL_MainWindow_Title=${app.title} ${app.version}"
byline="true"/>
<replaceregexp file="${basedir}/branding/modules/org-netbeans-core-windows.jar/org/netbeans/core/windows/view/ui/Bundle.properties"
match="CTL_MainWindow_Title_No_Project=(.*)"
replace="CTL_MainWindow_Title_No_Project=${app.title} ${app.version}"
byline="true"/>
<!--propertyfile
file="${basedir}/branding/core/core.jar/org/netbeans/core/startup/Bundle.properties"
comment="Updated by build script">
<entry key="currentVersion" value="${app.title} ${app.version}" />
</propertyfile-->
<!--propertyfile
file="${basedir}/branding/modules/org-netbeans-core-windows.jar/org/netbeans/core/windows/view/ui/Bundle.properties"
comment="Updated by build script">
<entry key="CTL_MainWindow_Title" value="${app.title} ${app.version}" />
<entry key="CTL_MainWindow_Title_No_Project" value="${app.title} ${app.version}" />
</propertyfile-->
</target>
<target name="-do-base-version">
<!--propertyfile
file="${module_dir}/nbproject/project.properties"
comment="Updated by build script">
<entry key="spec.version.base" value="${plugins.version}" />
</propertyfile-->
<replaceregexp file="${module_dir}/nbproject/project.properties"
match="spec.version.base=(.*)"
replace="spec.version.base=${plugins.version}"
byline="true"/>
</target>
<!--
****************************************************************
Only Relevant for building nightly on Hudson server from here on
****************************************************************
-->
<!--creates update center version via hudson build server-->
<target name="hudson-nightly" depends="suite.clean, -revert-svn-changes, update-help-sets, set-impl-version, suite.nbms, unset-impl-version">
</target>
<target name="hudson-stable" depends="suite.clean, -revert-svn-changes, set-spec-version, suite.nbms, unset-impl-version">
</target>
<target name="set-spec-version">
<property file="nbproject/project.properties"/>
<foreach target="-do-spec-version" list="${modules}" delimiter=":" param="module_dir" inheritall="true">
<param name="set_spec_version" value="true"/>
</foreach>
</target>
<target name="unset-spec-version">
<property file="nbproject/project.properties"/>
<foreach target="-do-spec-version" list="${modules}" delimiter=":" param="module_dir" inheritall="true">
<param name="set_spec_version" value="false"/>
</foreach>
</target>
<!--sets/unsets specification version to major version (e.g. 3.0.1) for all plugins-->
<target name="-do-spec-version">
<if>
<equals arg1="${set_spec_version}" arg2="true"/>
<then>
<echo file="${module_dir}/manifest.mf" append="true">OpenIDE-Module-Specification-Version: ${plugins.version}</echo>
</then>
<else>
<replaceregexp file="${module_dir}/manifest.mf"
match="OpenIDE-Module-Specification-Version:(.*)"
replace=""
byline="true"/>
</else>
</if>
</target>
<target name="set-impl-version">
<property file="nbproject/project.properties"/>
<antcall target="-create-jme3-svn-properties" inheritall="true">
<param name="jme3_dir" value="../engine/"/>
</antcall>
<foreach target="-do-impl-version" list="${modules}" delimiter=":" param="module_dir" inheritall="true">
<param name="set_impl_version" value="true"/>
</foreach>
</target>
<target name="unset-impl-version">
<property file="nbproject/project.properties"/>
<foreach target="-do-impl-version" list="${modules}" delimiter=":" param="module_dir" inheritall="true">
<param name="set_impl_version" value="false"/>
</foreach>
</target>
<!--sets/unsets implementation version to svn revision for plugins-->
<target name="-do-impl-version">
<!--jme3 libraries-->
<if>
<or>
<equals arg1="${module_dir}" arg2="jme3-core-libraries"/>
<equals arg1="${module_dir}" arg2="jme3-project-libraries"/>
</or>
<then>
<!--set jme3 libraries svn revision-->
<property prefix="svn" file="build/jme3-lib-svn.properties"/>
</then>
<else>
<!--jme3 core-->
<if>
<or>
<equals arg1="${module_dir}" arg2="jme3-core-baselibs"/>
<equals arg1="${module_dir}" arg2="jme3-project-baselibs"/>
</or>
<then>
<!--set jme3 svn revision-->
<property prefix="svn" file="build/jme3-svn.properties"/>
</then>
<else>
<!--jme3 test data-->
<if>
<equals arg1="${module_dir}" arg2="jme3-project-testdata"/>
<then>
<!--set jme3 testdata svn revision-->
<property prefix="svn" file="build/jme3-testdata-svn.properties"/>
</then>
<else>
<!--jme3 tests-->
<if>
<equals arg1="${module_dir}" arg2="jme3-tests-template"/>
<then>
<!--set jme3 tests svn revision-->
<property prefix="svn" file="build/jme3-tests-svn.properties"/>
</then>
<!--"normal" module-->
<else>
<!--load svn revision of this modules folder if we are setting the value-->
<if>
<equals arg1="${set_impl_version}" arg2="true"/>
<then>
<exec executable="svn" output="build/${module_dir}-svn.properties" dir="${module_dir}">
<arg value="info" />
</exec>
<replace file="build/${module_dir}-svn.properties" token=" " value=""/>
</then>
</if>
<!--set svn revision of module-->
<property prefix="svn" file="build/${module_dir}-svn.properties"/>
</else>
</if>
</else>
</if>
</else>
</if>
</else>
</if>
<if>
<equals arg1="${set_impl_version}" arg2="true"/>
<then>
<echo>Setting implementation version for ${module_dir} to revision: ${svn.LastChangedRev}</echo>
<replace file="${module_dir}/manifest.mf" token="OpenIDE-Module-Implementation-Version: 0" value="OpenIDE-Module-Implementation-Version: ${svn.LastChangedRev}"/>
</then>
<else>
<echo>Removing implementation version for ${module_dir} from revision: ${svn.LastChangedRev}</echo>
<replace file="${module_dir}/manifest.mf" token="OpenIDE-Module-Implementation-Version: ${svn.LastChangedRev}" value="OpenIDE-Module-Implementation-Version: 0"/>
</else>
</if>
</target>
<!--reverts svn changes (in case the revision numbers haven't been reset-->
<target name="-revert-svn-changes">
<!--remove changes from jMP (old version numbers)-->
<exec executable="svn" dir=".">
<arg value="revert" />
<arg value="." />
<arg value="-R" />
</exec>
<!--update gde svn revision-->
<exec executable="svn" dir=".">
<arg value="update" />
</exec>
</target>
<!--creates properties files containing svn info for the jme3 folders-->
<target name="-create-jme3-svn-properties">
<mkdir dir="build"/>
<!--jme3 svn properties-->
<exec executable="svn" dir="${jme3_dir}" output="build/jme3-svn.properties">
<arg value="info" />
</exec>
<replace file="build/jme3-svn.properties" token=" " value=""/>
<!--jme3 test data svn properties-->
<exec executable="svn" dir="${jme3_dir}/src/test-data/" output="build/jme3-testdata-svn.properties">
<arg value="info" />
</exec>
<replace file="build/jme3-testdata-svn.properties" token=" " value=""/>
<!--jme3 libraries svn properties-->
<exec executable="svn" dir="${jme3_dir}/lib/" output="build/jme3-lib-svn.properties">
<arg value="info" />
</exec>
<replace file="build/jme3-lib-svn.properties" token=" " value=""/>
<!--jme3 tests svn properties-->
<exec executable="svn" dir="${jme3_dir}/src/test/" output="build/jme3-tests-svn.properties">
<arg value="info" />
</exec>
<replace file="build/jme3-tests-svn.properties" token=" " value=""/>
</target>
<!--creates a debian package from the installer-->
<target name="create-deb-package" depends="suite.build-zip">
<unzip src="${dist.dir}/${app.name}.zip" dest="${dist.dir}/${app.name}">
<globmapper from="${app.name}/*" to="*"/>
</unzip>
<desktopentry
toFile="build/jmonkeyplatform.desktop"
name="jMonkeyEngine3 GDE"
comment="jMonkeyEngine3 Game Development Environment"
exec="/usr/local/${app.name}/bin/${app.name}"
icon="/usr/local/${app.name}/jmonkeyengine.png"
categories="Development;Java"
/>
<deb toDir="dist"
package="jme3-sdk"
version="${app.version}"
section="devel"
depends="sun-java6-jdk"
maintainer="jMonkeyEngine"
homepage="http://www.jmonkeyengine.com"
postrm="debscripts/postrm"
>
<tarfileset dir="dist/${app.name}/" prefix="usr/local/${app.name}">
<exclude name="bin/**"/>
</tarfileset>
<tarfileset dir="dist/${app.name}/bin" prefix="usr/local/${app.name}/bin" filemode="755">
<exclude name="*.exe"/>
</tarfileset>
<tarfileset file="build/jmonkeyengine.desktop" prefix="usr/share/applications"/>
<tarfileset file="jmonkeyengine.png" prefix="usr/local/${app.name}"/>
<description synopsis="jMonkeyEngine3 Game Development Environment is a complete solution for Java OpenGL game development.">
jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine,
compatible with OpenGL 2.0 and above.
Its architecture is shader-based, making it fully capable of current and
next generation graphics standards. The jMonkeyPlatform gives you a complete IDE
for coding and for managing and creating game assets.
</description>
</deb>
</target>
</project>