Sha..rd 55d75c5abc * Shader now stores shader language in the ShaderSources instead of the Shader itself (everything makes a lot more sense now).
^ Make sure your shader languages are appropriate for each shader type (vert / frag) in your J3MS!
 * Shaders no longer have the "usable" member and the renderers don't use it either (its useless)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9545 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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