A complete 3D game development suite written purely in Java.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
jmonkeyengine/jme3-android-examples/build.gradle

59 lines
1.7 KiB

apply plugin: 'com.android.application'
android {
compileSdkVersion 23
buildToolsVersion "23.0.3"
lintOptions {
// Fix nifty gui referencing "java.awt" package.
disable 'InvalidPackage'
abortOnError false
}
defaultConfig {
applicationId "org.jmonkeyengine.jme3androidexamples"
minSdkVersion 15 // Android 4.0.3 ICE CREAM SANDWICH
targetSdkVersion 22 // Android 5.1 LOLLIPOP
versionCode 1
versionName "1.0" // TODO: from settings.gradle
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
sourceSets {
main {
java {
srcDir 'src/main/java'
}
assets {
srcDir 'src/assets'
srcDir '../jme3-testdata/src/main/resources'
srcDir '../jme3-examples/src/main/resources'
}
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
testCompile 'junit:junit:4.12'
compile 'com.android.support:appcompat-v7:23.3.0'
compile project(':jme3-core')
compile project(':jme3-android')
compile project(':jme3-android-native')
compile project(':jme3-effects')
compile project(':jme3-bullet')
compile project(':jme3-bullet-native-android')
compile project(':jme3-networking')
compile project(':jme3-niftygui')
compile project(':jme3-plugins')
compile project(':jme3-terrain')
compile fileTree(dir: '../jme3-examples/build/libs', include: ['*.jar'], exclude: ['*sources*.*'])
// compile project(':jme3-examples')
}