A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/src/main/java/jme3test/texture
shadowislord a676c51a50 * Test the RGB565 format in TestImageRaster (since it is supported on all platforms) 10 years ago
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TestImageRaster.java * Test the RGB565 format in TestImageRaster (since it is supported on all platforms) 10 years ago
TestSkyLoading.java switch to gradle layout 11 years ago
TestTexture3D.java Introduced a new Enum ColorSpace. 11 years ago
TestTexture3DLoading.java * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 11 years ago
TestTextureArray.java * Enable mipmapping in TestTextureArray 11 years ago
TestTextureArrayCompressed.java * Fix incorrect class name in TestTextureArrayCompressed 10 years ago