A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main/resources/Common/MatDefs/Water
Nehon f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
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Textures switch to gradle layout 11 years ago
SimpleWater.j3md Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). 8 years ago
Water.frag Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
Water.j3md Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
simple_water.frag Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). 8 years ago
simple_water.vert Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). 8 years ago