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jmonkeyengine/jme3-core
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Nehon 14c5304f27 Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash.
Also optimized the way glsl 150 texture vs texture2D is handled
2015-05-12 21:15:14 +02:00
..
src
Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash.
2015-05-12 21:15:14 +02:00
build.gradle
Build: fix build failure if not building from git repo
2015-03-20 23:51:15 -04:00
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