A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src
shadowislord d3ba691600 * Introduce GeometryGroupNode as abstract class for implementations that group / optimize geometries 11 years ago
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main * Introduce GeometryGroupNode as abstract class for implementations that group / optimize geometries 11 years ago
plugins/java/com/jme3 * Put comment markers around imported library contents when loading shader 11 years ago
tools/java/jme3tools * Deprecate texture wrap modes not supported in OpenGL 3 11 years ago