A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/ComposerCameraController.java

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/*
* Copyright (c) 2009-2010 jMonkeyEngine All rights reserved. <p/>
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer. <p/> * Redistributions
* in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution. <p/> * Neither the name of
* 'jMonkeyEngine' nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written
* permission. <p/> THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT
* NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.gde.scenecomposer;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.controller.AbstractCameraController;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.input.KeyInput;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.scene.Node;
/**
*
* @author normenhansen
*/
public class ComposerCameraController extends AbstractCameraController {
private Node rootNode;
private JmeNode jmeRootNode;
private SceneComposerToolController toolController;
private boolean forceCameraControls = false; // when user holds shift, this is true
public ComposerCameraController(Camera cam, JmeNode rootNode) {
super(cam, SceneApplication.getApplication().getInputManager());
this.jmeRootNode = rootNode;
this.rootNode = rootNode.getLookup().lookup(Node.class);
}
private boolean isEditButtonEnabled() {
return toolController.isEditToolEnabled();
}
public void setToolController(SceneComposerToolController toolController) {
this.toolController = toolController;
}
public boolean isToolUsesCameraControls() {
return !toolController.isOverrideCameraControl();
}
public Camera getCamera() {
return cam;
}
@Override
public void onKeyEvent(KeyInputEvent kie) {
//don't forget the super call
super.onKeyEvent(kie);
if (kie.isPressed()) {
if (KeyInput.KEY_LSHIFT == kie.getKeyCode()) {
forceCameraControls = true;
}
} else if (kie.isReleased()) {
if (KeyInput.KEY_LSHIFT == kie.getKeyCode()) {
forceCameraControls = false;
}
}
toolController.doKeyPressed(kie);
}
@Override
public void checkClick(int button, boolean pressed) {
if (button == 0) {
if (isEditButtonEnabled() && !forceCameraControls) {
toolController.doEditToolActivatedPrimary(new Vector2f(mouseX, mouseY), pressed, cam);
}
}
if (button == 1) {
if (isEditButtonEnabled() && !forceCameraControls) {
toolController.doEditToolActivatedSecondary(new Vector2f(mouseX, mouseY), pressed, cam);
}
}
}
@Override
protected void checkDragged(int button, boolean pressed) {
if (button == 0) {
toolController.doEditToolDraggedPrimary(new Vector2f(mouseX, mouseY), pressed, cam);
} else if (button == 1) {
toolController.doEditToolDraggedSecondary(new Vector2f(mouseX, mouseY), pressed, cam);
}
}
@Override
protected void checkMoved() {
toolController.doEditToolMoved(new Vector2f(mouseX, mouseY), cam);
}
@Override
public boolean useCameraControls() {
return isToolUsesCameraControls() || forceCameraControls;
}
}