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114 lines
4.1 KiB
114 lines
4.1 KiB
/*
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* Copyright (c) 2009-2016 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.material.plugin;
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import com.jme3.asset.AssetInfo;
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import com.jme3.asset.AssetKey;
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import com.jme3.asset.AssetManager;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState;
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import com.jme3.material.plugin.export.material.J3MExporter;
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import com.jme3.material.plugins.J3MLoader;
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import com.jme3.math.ColorRGBA;
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import com.jme3.system.JmeSystem;
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import com.jme3.texture.Texture;
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import org.junit.Before;
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import org.junit.Test;
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import java.io.ByteArrayInputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import static org.junit.Assert.assertTrue;
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public class TestMaterialWrite {
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private AssetManager assetManager;
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@Before
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public void init() {
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assetManager = JmeSystem.newAssetManager(
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TestMaterialWrite.class.getResource("/com/jme3/asset/Desktop.cfg"));
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}
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@Test
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public void testWriteMat() throws Exception {
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Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
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mat.setBoolean("UseMaterialColors", true);
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mat.setColor("Diffuse", ColorRGBA.White);
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mat.setColor("Ambient", ColorRGBA.DarkGray);
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mat.setFloat("AlphaDiscardThreshold", 0.5f);
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mat.setFloat("Shininess", 2.5f);
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Texture tex = assetManager.loadTexture("Common/Textures/MissingTexture.png");
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tex.setMagFilter(Texture.MagFilter.Nearest);
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tex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
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tex.setWrap(Texture.WrapAxis.S, Texture.WrapMode.Repeat);
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tex.setWrap(Texture.WrapAxis.T, Texture.WrapMode.MirroredRepeat);
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mat.setTexture("DiffuseMap", tex);
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mat.getAdditionalRenderState().setDepthWrite(false);
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mat.getAdditionalRenderState().setDepthTest(false);
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mat.getAdditionalRenderState().setLineWidth(5);
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mat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
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final ByteArrayOutputStream stream = new ByteArrayOutputStream();
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J3MExporter exporter = new J3MExporter();
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try {
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exporter.save(mat, stream);
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} catch (IOException e) {
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e.printStackTrace();
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}
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System.err.println(stream.toString());
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J3MLoader loader = new J3MLoader();
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AssetInfo info = new AssetInfo(assetManager, new AssetKey("test")) {
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@Override
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public InputStream openStream() {
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return new ByteArrayInputStream(stream.toByteArray());
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}
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};
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Material mat2 = (Material)loader.load(info);
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assertTrue(mat.contentEquals(mat2));
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}
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}
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