A complete 3D game development suite written purely in Java.
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jmonkeyengine/.github/actions/tools/bintray.sh

93 lines
2.2 KiB

#!/bin/bash
# bintray_createPackage [REPO] [PACKAGE] [USER] [PASSWORD] [GIT REPO] [LICENSE]
function bintray_createPackage {
repo="$1"
package="$2"
user="$3"
password="$4"
srcrepo="$5"
license="$6"
repoUrl="https://api.bintray.com/packages/$repo"
if [ "`curl -u$user:$password -H Content-Type:application/json -H Accept:application/json \
--write-out %{http_code} --silent --output /dev/null -X GET \"$repoUrl/$package\"`" != "200" ];
then
if [ "$srcrepo" != "" -a "$license" != "" ];
then
echo "Package does not exist... create."
data="{
\"name\": \"${package}\",
\"labels\": [],
\"licenses\": [\"${license}\"],
\"vcs_url\": \"${srcrepo}\"
}"
curl -u$user:$password -H "Content-Type:application/json" -H "Accept:application/json" -X POST \
-d "${data}" "$repoUrl"
else
echo "Package does not exist... you need to specify a repo and license for it to be created."
fi
else
echo "The package already exists. Skip."
fi
}
# uploadFile file destination [REPO] "content" [PACKAGE] [USER] [PASSWORD] [SRCREPO] [LICENSE]
function bintray_uploadFile {
file="$1"
dest="$2"
echo "Upload $file to $dest"
repo="$3"
type="$4"
package="$5"
user="$6"
password="$7"
srcrepo="$8"
license="$9"
publish="${10}"
bintray_createPackage $repo $package $user $password $srcrepo $license
url="https://api.bintray.com/$type/$repo/$package/$dest"
if [ "$publish" = "true" ]; then url="$url;publish=1"; fi
curl -T "$file" -u$user:$password "$url"
}
function bintray_uploadAll {
path="$1"
destpath="$2"
repo="$3"
type="$4"
package="$5"
user="$6"
password="$7"
srcrepo="$8"
license="$9"
publish="${10}"
cdir="$PWD"
cd "$path"
files="`find . -type f -print`"
IFS="
"
set -f
for f in $files; do
destfile="$destpath/${f:2}"
bintray_uploadFile $f $destfile $repo $type $package $user $password $srcrepo $license $publish
done
set +f
unset IFS
cd "$cdir"
}