- update asset excludes git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10322 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
application.title=MyGame
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application.vendor=MyCompany
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assets.jar.name=assets.jar
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assets.excludes=**/*.j3odata,**/*.mesh,**/*.skeleton,**/*.mesh\.xml,**/*.skeleton\.xml,**/*.scene,**/*.material,**/*.obj,**/*.mtl,**/*.3ds,**/*.dae,**/*.blend,**/*.blend*[0-9]
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assets.folder.name=assets
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assets.compress=true
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build.classes.dir=${build.dir}/classes
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build.classes.excludes=**/*.java,**/*.form
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# This directory is removed when the project is cleaned:
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build.dir=build
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build.generated.dir=${build.dir}/generated
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build.generated.sources.dir=${build.dir}/generated-sources
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# Only compile against the classpath explicitly listed here:
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build.sysclasspath=ignore
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build.test.classes.dir=${build.dir}/test/classes
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build.test.results.dir=${build.dir}/test/results
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compile.on.save=true
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# Uncomment to specify the preferred debugger connection transport:
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#debug.transport=dt_socket
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debug.classpath=\
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    ${run.classpath}
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debug.test.classpath=\
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    ${run.test.classpath}
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# This directory is removed when the project is cleaned:
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dist.dir=dist
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dist.jar=${dist.dir}/${application.title}.jar
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dist.javadoc.dir=${dist.dir}/javadoc
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endorsed.classpath=
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excludes=
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includes=**
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jar.compress=false
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javac.classpath=\
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    ${libs.jme3.classpath}:\
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    ${libs.jme3-libraries.classpath}
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# Space-separated list of extra javac options
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javac.compilerargs=
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javac.deprecation=false
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javac.source=1.5
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javac.target=1.5
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javac.test.classpath=\
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    ${javac.classpath}:\
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    ${build.classes.dir}
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javadoc.additionalparam=
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javadoc.author=false
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javadoc.encoding=${source.encoding}
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javadoc.noindex=false
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javadoc.nonavbar=false
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javadoc.notree=false
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javadoc.private=false
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javadoc.splitindex=true
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javadoc.use=true
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javadoc.version=false
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javadoc.windowtitle=
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jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api"
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jnlp.codebase.type=local
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jnlp.descriptor=application
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jnlp.enabled=false
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jnlp.offline-allowed=false
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jnlp.signed=false
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main.class=mygame.Main
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meta.inf.dir=${src.dir}/META-INF
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manifest.file=MANIFEST.MF
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platform.active=default_platform
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run.classpath=\
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    ${javac.classpath}:\
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    ${build.classes.dir}:\
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    ${assets.folder.name}
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# Space-separated list of JVM arguments used when running the project
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# (you may also define separate properties like run-sys-prop.name=value instead of -Dname=value
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# or test-sys-prop.name=value to set system properties for unit tests):
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run.jvmargs=
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run.test.classpath=\
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    ${javac.test.classpath}:\
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    ${build.test.classes.dir}
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source.encoding=UTF-8
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src.dir=src
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