A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-jogl/src/main/java/com/jme3/audio/joal/JoalEFX.java

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3.4 KiB

/*
* Copyright (c) 2009-2014 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.audio.joal;
import com.jme3.audio.openal.EFX;
import com.jogamp.openal.ALExt;
import com.jogamp.openal.ALFactory;
import java.nio.IntBuffer;
/**
* Exposes EFX extension for JOAL.
*
* @author Kirill Vainer
*/
public final class JoalEFX implements EFX {
private final ALExt joalAlext;
public JoalEFX() {
joalAlext = ALFactory.getALExt();
}
public void alGenAuxiliaryEffectSlots(int numSlots, IntBuffer buffers) {
joalAlext.alGenAuxiliaryEffectSlots(numSlots, buffers);
}
public void alGenEffects(int numEffects, IntBuffer buffers) {
joalAlext.alGenEffects(numEffects, buffers);
}
public void alEffecti(int effect, int param, int value) {
joalAlext.alEffecti(effect, param, value);
}
public void alAuxiliaryEffectSloti(int effectSlot, int param, int value) {
joalAlext.alAuxiliaryEffectSloti(effectSlot, param, value);
}
public void alDeleteEffects(int numEffects, IntBuffer buffers) {
joalAlext.alDeleteEffects(numEffects, buffers);
}
public void alDeleteAuxiliaryEffectSlots(int numEffectSlots, IntBuffer buffers) {
joalAlext.alDeleteAuxiliaryEffectSlots(numEffectSlots, buffers);
}
public void alGenFilters(int numFilters, IntBuffer buffers) {
joalAlext.alGenFilters(numFilters, buffers);
}
public void alFilteri(int filter, int param, int value) {
joalAlext.alFilteri(filter, param, value);
}
public void alFilterf(int filter, int param, float value) {
joalAlext.alFilterf(filter, param, value);
}
public void alDeleteFilters(int numFilters, IntBuffer buffers) {
joalAlext.alDeleteFilters(numFilters, buffers);
}
public void alEffectf(int effect, int param, float value) {
joalAlext.alEffectf(effect, param, value);
}
}