PSp..om 4091a01c91 Modified the default server implementation to enforce my
own threading rules... it's sort of heavy-handed but
given the separation of the reliable and unreliable
implementations (and the inability to really know how
they are threading from here) this is the safest way and
doesn't seem to really affect throughput.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-19 21:37:02 +00:00
2011-03-19 20:26:46 +00:00
2011-03-16 00:58:30 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%