A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src
shadowislord c274675660 FilterPostProcessor: Add fallback to RGB8 in case RGB111110F is not supported (OGL2 / ES2 GPUs) 10 years ago
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main FilterPostProcessor: Add fallback to RGB8 in case RGB111110F is not supported (OGL2 / ES2 GPUs) 10 years ago
plugins/java/com/jme3 * Put comment markers around imported library contents when loading shader 11 years ago
tools/java/jme3tools BatchNode and GeometryBatchFactory now can handle normalized buffers. 11 years ago