A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-jogl/src/main/java/com/jme3
David Bernard 3e71198610 jogl: use pixel unit for window's dimension (fix issue on MaxOS X) 9 years ago
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audio/joal JOAL audio renderer to use the unified OpenAL backend as well 10 years ago
input/jogl jogl: use pixel unit for window's dimension (fix issue on MaxOS X) 9 years ago
renderer/jogl First attempt to fix a bug reported by david_bernard_31, the size of the strings in the shader code was wrongly computed for the JOGL backend 9 years ago
system/jogl Allows to choose between the forward compatible profile and the backward compatible profile in the JOGL backend 9 years ago