A complete 3D game development suite written purely in Java.
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Kae..pl 3a5b8bb3d6 Using one UV buffer for all types of texture mapping (the textures are cast to different UV's when neded). Support for using generated textures as normal maps (looks best when large generatedTexturePPU is used and on large faces). 13 years ago
engine Using one UV buffer for all types of texture mapping (the textures are cast to different UV's when neded). Support for using generated textures as normal maps (looks best when large generatedTexturePPU is used and on large faces). 13 years ago
nbproject - add NetBeans Freeform project to build SDK 14 years ago
sdk hooked in key events to terrain editor tools 13 years ago
build.xml build script: 13 years ago