-SNAPSHOT releases should be based on real version numbers and not partial prefixes or it makes it harder to continuing development on the branch.
48 lines
1.7 KiB
Properties
48 lines
1.7 KiB
Properties
# Version number: Major.Minor.SubMinor (e.g. 3.3.0)
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jmeVersion = 3.3.0
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# Leave empty to autogenerate
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# (use -PjmeVersionName="myVersion" from commandline to specify a custom version name )
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jmeVersionName =
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# If true, the version name will contain the commit hash
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useCommitHashAsVersionName = false
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# specify if JavaDoc should be built
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buildJavaDoc = true
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# specify if SDK and Native libraries get built
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buildNativeProjects = false
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buildAndroidExamples = false
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buildForPlatforms = Linux64,Linux32,Windows64,Windows32,Mac64
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# Forcefully ignore prebuilt libraries
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skipPrebuildLibraries=false
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# Path to android NDK for building native libraries
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#ndkPath=/Users/normenhansen/Documents/Code-Import/android-ndk-r7
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ndkPath = /opt/android-ndk-r16b
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# Path for downloading native Bullet
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# 2.88+
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bulletUrl = https://github.com/bulletphysics/bullet3/archive/28039903b14c2aec28beff5b3609c9308b17e76a.zip
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bulletFolder = bullet3-28039903b14c2aec28beff5b3609c9308b17e76a
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bulletZipFile = bullet3.zip
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# POM settings
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POM_NAME=jMonkeyEngine
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POM_DESCRIPTION=jMonkeyEngine is a 3-D game engine for adventurous Java developers
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POM_URL=http://jmonkeyengine.org
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POM_SCM_URL=https://github.com/jMonkeyEngine/jmonkeyengine
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POM_SCM_CONNECTION=scm:git:git://github.com/jMonkeyEngine/jmonkeyengine.git
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POM_SCM_DEVELOPER_CONNECTION=scm:git:git@github.com:jMonkeyEngine/jmonkeyengine.git
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POM_LICENSE_NAME=New BSD (3-clause) License
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POM_LICENSE_URL=http://opensource.org/licenses/BSD-3-Clause
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POM_LICENSE_DISTRIBUTION=repo
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POM_INCEPTION_YEAR=2009
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# Bintray settings to override in $HOME/.gradle/gradle.properties or ENV or commandline
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bintray_user=
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bintray_api_key=
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PREBUILD_NATIVES_URL=https://dl.bintray.com/jmonkeyengine/files/${natives.snapshot}/jme3-natives.zip
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