A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet-native/src/native/cpp/com_jme3_bullet_util_Native...

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/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class com_jme3_bullet_util_NativeMeshUtil */
#ifndef _Included_com_jme3_bullet_util_NativeMeshUtil
#define _Included_com_jme3_bullet_util_NativeMeshUtil
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: com_jme3_bullet_util_NativeMeshUtil
* Method: createTriangleIndexVertexArray
* Signature: (Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;IIII)J
*/
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_util_NativeMeshUtil_createTriangleIndexVertexArray
(JNIEnv *, jclass, jobject, jobject, jint, jint, jint, jint);
#ifdef __cplusplus
}
#endif
#endif