A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/lwjgl/com/jme3
sha..RD 7c983e1a3b * Display LWJGL version when context is created (why was this part removed?) 12 years ago
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audio/lwjgl * Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers. 12 years ago
input/lwjgl - Fixed NPE when passing a null cursor to reset cursor to default. 12 years ago
renderer/lwjgl * Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers. 12 years ago
system/lwjgl * Display LWJGL version when context is created (why was this part removed?) 12 years ago