PSp..om 33968b4c39 Added code to reset the actions of opposite joystick
axes during analog processing.  Actions were always
invoked for the active axis direction but if the
stick flipped to fast across the middle then the
reverse axis' actions were still "pressed" and would
get stuck.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9779 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-09-26 06:05:24 +00:00
2012-09-19 22:52:03 +00:00
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A complete 3D game development suite written purely in Java.
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