A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-lwjgl-applet/src/com/jme3/gde/lwjgl/applet/lwjgl-applet-targets.xml

121 lines
5.2 KiB

<target name="-lwjgl-applet-packlogo" if="splashscreen.available">
<echo>Packing Splash</echo>
<copy file="${application.splash}" todir="${applet.dir}"/>
<!-- <jar destfile="${applet.dir}/logo.jar">
<fileset file="${application.splash}"/>
</jar> -->
</target>
<target name="-lwjgl-applet" depends="-test-lwjgl-applet-enabled" if="is.lwjgl.applet.enabled">
<echo>Applet Creation</echo>
<property name="libs.appletloader" location="${libs.lwjgl-applet.classpath}"/>
<property name="applet.dir" location="${dist.dir}/Applet"/>
<property name="applet.version" value="1.0"/>
<delete dir="${applet.dir}"/>
<unzip src="${libs.appletloader}" dest="${applet.dir}"/>
<move file="${applet.dir}/applet-template.html" tofile="${applet.dir}/run-applet.html"/>
<move file="${assets.jar.resolved}" tofile="${applet.dir}/data.jar"/>
<copy file="appletlogo.png" todir="${applet.dir}"/>
<!-- if using many small jars -->
<!--
<dirset id="absolute.dist.dir" dir="${dist.dir}">
<exclude name="lib"/>
</dirset>
<pathconvert dirsep="/" property="absolute.dist.dir" refid="absolute.dist.dir"/>
<fileset id="applet.classpath" dir="${dist.dir}/lib">
<include name="**/*.jar"/>
</fileset>
<pathconvert dirsep="/" pathsep=", " property="applet.classpath" refid="applet.classpath">
<map from="${absolute.dist.dir}/" to=""/>
</pathconvert>
<echo>${applet.classpath}</echo>
<copy file="${dist.jar}" todir="${applet.dir}"/>
-->
<!-- if using onejar -->
<jar destfile="${applet.dir}/code.jar">
<zipgroupfileset dir="${dist.dir}/lib" includes="*.jar"
excludes="*natives*, ${assets.jar.name}, lwjgl.jar"/>
<zipgroupfileset file="${dist.jar}"/>
</jar>
<property name="applet.classpath" value="code.jar, data.jar, lwjgl.jar.pack.lzma"/>
<property name="applet.logo" value="appletlogo.png"/>
<antcall target="-lwjgl-applet-packlogo"/>
<property name="applet.archive" value="lwjgl_util_applet.jar, lzma.jar"/>
<!--
<condition property="applet.archive" value="lwjgl_util_applet.jar, lzma.jar">
<not>
<isset property="splashscreen.available"/>
</not>
</condition>
<condition property="applet.archive" value="lwjgl_util_applet.jar, lzma.jar, logo.jar">
<isset property="splashscreen.available"/>
</condition>-->
<condition property="application.splash" value="appletlogo.png">
<not>
<isset property="splashscreen.available"/>
</not>
</condition>
<fileset id="applet.logo.name" file="${application.splash}"/>
<pathconvert refid="applet.logo.name" property="applet.logo.name">
<mapper type="flatten"/>
</pathconvert>
<replace file="${applet.dir}/run-applet.html">
<replacefilter>
<replacetoken>${applet.title}</replacetoken>
<replacevalue expandProperties="true">${application.title}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.main.class}</replacetoken>
<replacevalue expandProperties="true">${main.class}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.archive}</replacetoken>
<replacevalue expandProperties="true">${applet.archive}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.classpath}</replacetoken>
<replacevalue expandProperties="true">${applet.classpath}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.logo}</replacetoken>
<replacevalue expandProperties="true">${applet.logo.name}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.version}</replacetoken>
<replacevalue expandProperties="true">${applet.version}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.width}</replacetoken>
<replacevalue expandProperties="true">${lwjgl.applet.width}</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>${applet.height}</replacetoken>
<replacevalue expandProperties="true">${lwjgl.applet.height}</replacevalue>
</replacefilter>
</replace>
</target>
<target name="-test-lwjgl-applet-enabled">
<condition property="is.lwjgl.applet.enabled">
<istrue value="${lwjgl.applet.enabled}"/>
</condition>
</target>