A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
sgold 85a4ef5e3e Bugfix: issue #637 (load ICO asset from JAR) in trunk 11 years ago
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lib Switches to JOGL 2.1.4 (build 1198) 11 years ago
nbproject * Update to Bullet 2.82 11 years ago
src Bugfix: issue #637 (load ICO asset from JAR) in trunk 11 years ago
test/com first set of tests for the Geometry. There's 18 tests in total, covering roughly 40% of the total number of methods in the geometry class. 12 years ago
test-data new alphamaps for terrain test data 11 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - include effects package when building blender importer 11 years ago
bullet-native-build.txt * Fix 64 bit native bullet compile on windows. 64 bit build requires using mingw-w64 instead of mingw32. Also if mingw-w64 is used, both 32 bit and 64 bit are supported. 11 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago