A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/core-data
Sha..rd 0a38ca0cf4 * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope 13 years ago
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Common * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope 13 years ago
Interface/Fonts move jme3 to trunk 14 years ago