PSp..om 287bc0167c Added an AudioContext to hold the thread local audio
renderer as set by the application update().  a) this
ensures that the audio node must be updated on the render
thread like everything else, b) it means that audio node
doesn't need to juggle its own reference to AudioRenderer
since from the right thread it can always get at it.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7873 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-17 21:24:11 +00:00
2011-07-17 17:59:38 +00:00
2011-05-03 20:21:16 +00:00
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