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275 lines
12 KiB
275 lines
12 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "jmePhysicsSpace.h"
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#include "jmeBulletUtil.h"
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#include <stdio.h>
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/**
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* Author: Normen Hansen
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*/
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jmePhysicsSpace::jmePhysicsSpace(JNIEnv* env, jobject javaSpace) {
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//TODO: global ref? maybe not -> cleaning, rather callback class?
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this->javaPhysicsSpace = env->NewWeakGlobalRef(javaSpace);
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this->env = env;
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env->GetJavaVM(&vm);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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}
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void jmePhysicsSpace::attachThread() {
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#ifdef ANDROID
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vm->AttachCurrentThread((JNIEnv**) &env, NULL);
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#elif defined (JNI_VERSION_1_2)
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vm->AttachCurrentThread((void**) &env, NULL);
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#else
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vm->AttachCurrentThread(&env, NULL);
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#endif
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}
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JNIEnv* jmePhysicsSpace::getEnv() {
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attachThread();
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return this->env;
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}
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void jmePhysicsSpace::stepSimulation(jfloat tpf, jint maxSteps, jfloat accuracy) {
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dynamicsWorld->stepSimulation(tpf, maxSteps, accuracy);
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}
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btThreadSupportInterface* jmePhysicsSpace::createSolverThreadSupport(int maxNumThreads) {
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#ifdef _WIN32
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Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("solverThreads", SolverThreadFunc, SolverlsMemoryFunc, maxNumThreads);
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Win32ThreadSupport* threadSupport = new Win32ThreadSupport(threadConstructionInfo);
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threadSupport->startSPU();
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#elif defined (USE_PTHREADS)
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PosixThreadSupport::ThreadConstructionInfo constructionInfo("collision", SolverThreadFunc,
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SolverlsMemoryFunc, maxNumThreads);
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PosixThreadSupport* threadSupport = new PosixThreadSupport(constructionInfo);
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threadSupport->startSPU();
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#else
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SequentialThreadSupport::SequentialThreadConstructionInfo tci("solverThreads", SolverThreadFunc, SolverlsMemoryFunc);
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SequentialThreadSupport* threadSupport = new SequentialThreadSupport(tci);
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threadSupport->startSPU();
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#endif
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return threadSupport;
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}
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btThreadSupportInterface* jmePhysicsSpace::createDispatchThreadSupport(int maxNumThreads) {
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#ifdef _WIN32
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Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("solverThreads", processCollisionTask, createCollisionLocalStoreMemory, maxNumThreads);
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Win32ThreadSupport* threadSupport = new Win32ThreadSupport(threadConstructionInfo);
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threadSupport->startSPU();
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#elif defined (USE_PTHREADS)
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PosixThreadSupport::ThreadConstructionInfo solverConstructionInfo("solver", processCollisionTask,
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createCollisionLocalStoreMemory, maxNumThreads);
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PosixThreadSupport* threadSupport = new PosixThreadSupport(solverConstructionInfo);
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threadSupport->startSPU();
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#else
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SequentialThreadSupport::SequentialThreadConstructionInfo tci("solverThreads", processCollisionTask, createCollisionLocalStoreMemory);
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SequentialThreadSupport* threadSupport = new SequentialThreadSupport(tci);
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threadSupport->startSPU();
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#endif
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return threadSupport;
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}
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void jmePhysicsSpace::createPhysicsSpace(jfloat minX, jfloat minY, jfloat minZ, jfloat maxX, jfloat maxY, jfloat maxZ, jint broadphaseId, jboolean threading) {
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// collision configuration contains default setup for memory, collision setup
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btDefaultCollisionConstructionInfo cci;
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// if(threading){
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// cci.m_defaultMaxPersistentManifoldPoolSize = 32768;
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// }
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btCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration(cci);
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btVector3 min = btVector3(minX, minY, minZ);
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btVector3 max = btVector3(maxX, maxY, maxZ);
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btBroadphaseInterface* broadphase;
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switch (broadphaseId) {
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case 0:
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broadphase = new btSimpleBroadphase();
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break;
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case 1:
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broadphase = new btAxisSweep3(min, max);
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break;
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case 2:
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//TODO: 32bit!
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broadphase = new btAxisSweep3(min, max);
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break;
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case 3:
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broadphase = new btDbvtBroadphase();
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break;
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case 4:
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// broadphase = new btGpu3DGridBroadphase(
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// min, max,
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// 20, 20, 20,
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// 10000, 1000, 25);
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break;
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}
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btCollisionDispatcher* dispatcher;
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btConstraintSolver* solver;
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// use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
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if (threading) {
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btThreadSupportInterface* dispatchThreads = createDispatchThreadSupport(4);
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dispatcher = new SpuGatheringCollisionDispatcher(dispatchThreads, 4, collisionConfiguration);
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dispatcher->setDispatcherFlags(btCollisionDispatcher::CD_DISABLE_CONTACTPOOL_DYNAMIC_ALLOCATION);
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} else {
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dispatcher = new btCollisionDispatcher(collisionConfiguration);
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}
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// the default constraint solver. For parallel processing you can use a different solver (see Extras/BulletMultiThreaded)
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if (threading) {
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btThreadSupportInterface* solverThreads = createSolverThreadSupport(4);
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solver = new btParallelConstraintSolver(solverThreads);
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} else {
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solver = new btSequentialImpulseConstraintSolver;
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}
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//create dynamics world
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btDiscreteDynamicsWorld* world = new btDiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration);
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dynamicsWorld = world;
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dynamicsWorld->setWorldUserInfo(this);
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//parallel solver requires the contacts to be in a contiguous pool, so avoid dynamic allocation
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if (threading) {
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world->getSimulationIslandManager()->setSplitIslands(false);
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world->getSolverInfo().m_numIterations = 4;
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world->getSolverInfo().m_solverMode = SOLVER_SIMD + SOLVER_USE_WARMSTARTING; //+SOLVER_RANDMIZE_ORDER;
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world->getDispatchInfo().m_enableSPU = true;
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}
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broadphase->getOverlappingPairCache()->setInternalGhostPairCallback(new btGhostPairCallback());
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dynamicsWorld->setGravity(btVector3(0, -9.81f, 0));
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struct jmeFilterCallback : public btOverlapFilterCallback {
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// return true when pairs need collision
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virtual bool needBroadphaseCollision(btBroadphaseProxy* proxy0, btBroadphaseProxy * proxy1) const {
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// bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
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// collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
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bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
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collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
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if (collides) {
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btCollisionObject* co0 = (btCollisionObject*) proxy0->m_clientObject;
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btCollisionObject* co1 = (btCollisionObject*) proxy1->m_clientObject;
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jmeUserPointer *up0 = (jmeUserPointer*) co0 -> getUserPointer();
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jmeUserPointer *up1 = (jmeUserPointer*) co1 -> getUserPointer();
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if (up0 != NULL && up1 != NULL) {
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collides = (up0->group & up1->groups) != 0;
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collides = collides && (up1->group & up0->groups);
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//add some additional logic here that modified 'collides'
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return collides;
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}
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return false;
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}
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return collides;
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}
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};
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dynamicsWorld->getPairCache()->setOverlapFilterCallback(new jmeFilterCallback());
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dynamicsWorld->setInternalTickCallback(&jmePhysicsSpace::preTickCallback, static_cast<void *> (this), true);
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dynamicsWorld->setInternalTickCallback(&jmePhysicsSpace::postTickCallback, static_cast<void *> (this));
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if (gContactProcessedCallback == NULL) {
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gContactProcessedCallback = &jmePhysicsSpace::contactProcessedCallback;
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}
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}
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void jmePhysicsSpace::preTickCallback(btDynamicsWorld *world, btScalar timeStep) {
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jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo();
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JNIEnv* env = dynamicsWorld->getEnv();
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jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace());
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if (javaPhysicsSpace != NULL) {
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env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_preTick, timeStep);
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env->DeleteLocalRef(javaPhysicsSpace);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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}
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}
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void jmePhysicsSpace::postTickCallback(btDynamicsWorld *world, btScalar timeStep) {
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jmePhysicsSpace* dynamicsWorld = (jmePhysicsSpace*) world->getWorldUserInfo();
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JNIEnv* env = dynamicsWorld->getEnv();
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jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace());
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if (javaPhysicsSpace != NULL) {
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env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_postTick, timeStep);
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env->DeleteLocalRef(javaPhysicsSpace);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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}
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}
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bool jmePhysicsSpace::contactProcessedCallback(btManifoldPoint &cp, void *body0, void *body1) {
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// printf("contactProcessedCallback %d %dn", body0, body1);
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btCollisionObject* co0 = (btCollisionObject*) body0;
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jmeUserPointer *up0 = (jmeUserPointer*) co0 -> getUserPointer();
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btCollisionObject* co1 = (btCollisionObject*) body1;
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jmeUserPointer *up1 = (jmeUserPointer*) co1 -> getUserPointer();
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if (up0 != NULL) {
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jmePhysicsSpace *dynamicsWorld = (jmePhysicsSpace *)up0->space;
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if (dynamicsWorld != NULL) {
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JNIEnv* env = dynamicsWorld->getEnv();
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jobject javaPhysicsSpace = env->NewLocalRef(dynamicsWorld->getJavaPhysicsSpace());
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if (javaPhysicsSpace != NULL) {
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jobject javaCollisionObject0 = env->NewLocalRef(up0->javaCollisionObject);
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jobject javaCollisionObject1 = env->NewLocalRef(up1->javaCollisionObject);
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env->CallVoidMethod(javaPhysicsSpace, jmeClasses::PhysicsSpace_addCollisionEvent, javaCollisionObject0, javaCollisionObject1, (jlong) & cp);
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env->DeleteLocalRef(javaPhysicsSpace);
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env->DeleteLocalRef(javaCollisionObject0);
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env->DeleteLocalRef(javaCollisionObject1);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return true;
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}
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}
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}
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}
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return true;
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}
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btDynamicsWorld* jmePhysicsSpace::getDynamicsWorld() {
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return dynamicsWorld;
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}
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jobject jmePhysicsSpace::getJavaPhysicsSpace() {
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return javaPhysicsSpace;
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}
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jmePhysicsSpace::~jmePhysicsSpace() {
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delete(dynamicsWorld);
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} |