A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet/src/common/java/com/jme3/bullet/control
Paul Speed 20f62cbd64 Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
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ragdoll Updated documentation of the Bone class and changed names of the transforms variables and accessors so that they properly describe what they are an are misleading anymore. 11 years ago
AbstractPhysicsControl.java switch to gradle layout 11 years ago
BetterCharacterControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
CharacterControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
GhostControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
KinematicRagdollControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
PhysicsControl.java switch to gradle layout 11 years ago
RigidBodyControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
VehicleControl.java Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago