A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/harness/nbi/stub/ext/engine/build.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!--
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-->
<project name="Hello_World_Installer" default="default" basedir=".">
<import file="nbproject/build-impl.xml"/>
<property file="build.properties"/>
<target name="-post-compile" depends="-unjar-core-engine,create-jar-contents-list"/>
<target name="-unjar-core-engine">
<!-- Add the contents of the core engine to the engine we're building -->
<unjar
src="${reference.NBI_Engine.jar}"
dest="${build.classes.dir}"
overwrite="false"/>
</target>
<target name="create-jar-contents-list">
<pathconvert property="build.classes.dir.normalized" dirsep="/">
<path location="${build.classes.dir}"/>
</pathconvert>
<pathconvert pathsep="${line.separator}" property="engine.files" dirsep="/">
<fileset dir="${build.classes.dir}" includes="${jar.contents.includes}"/>
<mapper>
<chainedmapper>
<globmapper handledirsep="true" from="${build.classes.dir.normalized}/*" to="*"/>
</chainedmapper>
</mapper>
</pathconvert>
<echo file="${build.classes.dir}/${jar.contents.list}">${engine.files}</echo>
</target>
<target name="-post-jar">
<delete dir="${dist.dir}/lib"/>
</target>
</project>