Paul Speed 1c37d5a92d Refactored the base networking imlpementation's "MessageProtocol" to be an
interface and strictly implement the to/from ByteBuffer protocol.  In the future
this will allow the message protocol to be swappable.  Also moved out the buffering
aspect since often buffers need to be created 'on the fly' and are separate from
the protocol.  This will allow me to play with fixing the issue related to messages
being deserialized before the serialization registry message has been processed by
swapping out the GreedyMessageBuffer implementation for a LazyMessageBuffer implementation.
2019-09-08 20:40:53 -04:00
2019-02-11 21:40:32 -08:00
2019-02-11 21:40:32 -08:00
2019-08-28 23:15:57 -07:00
2019-04-15 22:03:18 +02:00
2019-05-26 22:09:54 +02:00
2019-05-22 16:32:54 -07:00
2017-11-28 08:29:55 +01:00
2015-01-23 20:01:09 -05:00
2017-01-26 12:00:24 +01:00
2016-11-25 14:04:56 -05:00

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. Its open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!

Description
A complete 3D game development suite written purely in Java.
Readme 844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%