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Kae..pl 1ae900023e Refactoring: making bone constraints to be applied from the root bone to the children and refreshing bone world vector after baking bone's constraint.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10856 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-10-29 20:15:30 +00:00
engine
Refactoring: making bone constraints to be applied from the root bone to the children and refreshing bone world vector after baking bone's constraint.
2013-10-29 20:15:30 +00:00
nbproject
- add NetBeans Freeform project to build SDK
2011-03-22 01:27:23 +00:00
sdk
Added alphamap rename tool to the terrain editor. Removing a texture layer now clears all alpha for that layer
2013-10-18 23:36:20 +00:00
build.xml
- change build file to use build-zip target
2013-09-02 22:03:12 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%
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