nor..67 e88c86e168 SDK NBI Installer:
- Add distribution formats windows-x86, windows-x68, linux-x86, linux-x64, macosx
- Add way to package JDK to NBI installer
- Add workaround to standard NBI JDK packaging for OSX
- Add way to download and package Blender for all platforms when creating SDK installers
- Fix code completion in NBI projects

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10146 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-01-25 02:28:28 +00:00

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DO NOT TRY TO FIX THE IMPORT ERRORS IN THE PROJECTS!!
See also http://platform.netbeans.org/tutorials/nbm-nbi.html#bundling
The product has to be a zip file with a single folder containing the needed files.
To make a new product item, copy an existing item by copying a folder from
stub/ext/components/products and stub/ext/infra/build/products and adapt
the properties files, especially the path to the zip file (product.data.1.path)
as well as the subfolder in the zip containing the files (product.data.sub.dir).
The folder in stub/ext/infra/build/products can be duplicated and adapted for
each platform w/o copying the main project under stub/ext/components/products.
Do not use the helloworld item as a template, this is the main item and has
some more stuff going!
Then adapt the main stub/build.xml in the -build and -clean targets by duplicating
the entries.
The existing JDK item is only used on MacOSX! On other platforms the jdk that is
bundled with the installer is used instead.
Normen