A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/bullet-native
nor..67 3f8ee953ed - unify native jmePhysicsSpace for android and desktop 13 years ago
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android - unify native jmePhysicsSpace for android and desktop 13 years ago
com_jme3_bullet_PhysicsSpace.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_PhysicsSpace.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_PhysicsCollisionEvent.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_PhysicsCollisionEvent.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_PhysicsCollisionObject.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_PhysicsCollisionObject.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_BoxCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CapsuleCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CapsuleCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CompoundCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_ConeCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_ConeCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_CylinderCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_GImpactCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_GImpactCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_HullCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_HullCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_MeshCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_PlaneCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_SimplexCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_SphereCollisionShape.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_collision_shapes_SphereCollisionShape.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_ConeJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_ConeJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_HingeJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_HingeJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_PhysicsJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_PhysicsJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_Point2PointJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_Point2PointJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SixDofJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SixDofJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SixDofSpringJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SixDofSpringJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SliderJoint.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_SliderJoint.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_motors_RotationalLimitMotor.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_motors_RotationalLimitMotor.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_motors_TranslationalLimitMotor.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_joints_motors_TranslationalLimitMotor.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsCharacter.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsCharacter.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsGhostObject.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsGhostObject.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsRigidBody.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsRigidBody.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsVehicle.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_PhysicsVehicle.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_VehicleWheel.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_VehicleWheel.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_objects_infos_RigidBodyMotionState.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_util_DebugShapeFactory.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_util_DebugShapeFactory.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_util_NativeMeshUtil.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
com_jme3_bullet_util_NativeMeshUtil.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeBulletUtil.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeBulletUtil.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeClasses.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeClasses.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeMotionState.cpp - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmeMotionState.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
jmePhysicsSpace.cpp - unify native jmePhysicsSpace for android and desktop 13 years ago
jmePhysicsSpace.h - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago