Logo
Explore Help
Sign In
sigonasr2/jmonkeyengine
1
0
Fork 0
You've already forked jmonkeyengine
Code Issues Pull Requests Projects Releases Wiki Activity
3,451 Commits 21 Branches 35 Tags
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
rem..om 130ddbdfd2 SpotLigth: the cosine of the inner and outer angle of a spotlight are packed in the same float to send it to the shader (to save some varryings). This imples that their precision is no more than 0.001. This was producing wrong lighting for very close angles because the cosine were equals.
There is now a check that ensure that the outer cos is lower than the inner cos.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10648 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-06-12 19:11:21 +00:00
engine
SpotLigth: the cosine of the inner and outer angle of a spotlight are packed in the same float to send it to the shader (to save some varryings). This imples that their precision is no more than 0.001. This was producing wrong lighting for very close angles because the cosine were equals.
2013-06-12 19:11:21 +00:00
nbproject
- add NetBeans Freeform project to build SDK
2011-03-22 01:27:23 +00:00
sdk
SDK: Update global library settings for Android OpenAL Soft
2013-05-28 16:32:15 +00:00
build.xml
SDK:
2013-01-25 14:00:46 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%
Powered by Gitea Version: 1.23.7 Page: 75ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API