A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-core-baselibs/nbproject/project.xml

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6.6 KiB

<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.apisupport.project</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/nb-module-project/3">
<code-name-base>com.jme3.gde.core.baselibs</code-name-base>
<suite-component/>
<module-dependencies>
<dependency>
<code-name-base>com.jme3.gde.core.libraries</code-name-base>
<build-prerequisite/>
<compile-dependency/>
<run-dependency>
<release-version>1</release-version>
<specification-version>0.5</specification-version>
</run-dependency>
</dependency>
</module-dependencies>
<public-packages>
<package>com.jme3.animation</package>
<package>com.jme3.app</package>
<package>com.jme3.app.state</package>
<package>com.jme3.asset</package>
<package>com.jme3.asset.pack</package>
<package>com.jme3.asset.plugins</package>
<package>com.jme3.audio</package>
<package>com.jme3.audio.lwjgl</package>
<package>com.jme3.audio.plugins</package>
<package>com.jme3.bounding</package>
<package>com.jme3.bullet</package>
<package>com.jme3.bullet.collision</package>
<package>com.jme3.bullet.collision.shapes</package>
<package>com.jme3.bullet.collision.shapes.infos</package>
<package>com.jme3.bullet.control</package>
<package>com.jme3.bullet.joints</package>
<package>com.jme3.bullet.joints.motors</package>
<package>com.jme3.bullet.nodes</package>
<package>com.jme3.bullet.objects</package>
<package>com.jme3.bullet.objects.infos</package>
<package>com.jme3.bullet.util</package>
<package>com.jme3.cinematic</package>
<package>com.jme3.cinematic.events</package>
<package>com.jme3.collision</package>
<package>com.jme3.collision.bih</package>
<package>com.jme3.effect</package>
<package>com.jme3.export</package>
<package>com.jme3.export.binary</package>
<package>com.jme3.export.xml</package>
<package>com.jme3.font</package>
<package>com.jme3.font.plugins</package>
<package>com.jme3.input</package>
<package>com.jme3.input.awt</package>
<package>com.jme3.input.controls</package>
<package>com.jme3.input.dummy</package>
<package>com.jme3.input.event</package>
<package>com.jme3.input.lwjgl</package>
<package>com.jme3.light</package>
<package>com.jme3.material</package>
<package>com.jme3.material.plugins</package>
<package>com.jme3.math</package>
<package>com.jme3.network.connection</package>
<package>com.jme3.network.events</package>
<package>com.jme3.network.message</package>
<package>com.jme3.network.queue</package>
<package>com.jme3.network.rmi</package>
<package>com.jme3.network.serializing</package>
<package>com.jme3.network.serializing.serializers</package>
<package>com.jme3.network.service</package>
<package>com.jme3.network.streaming</package>
<package>com.jme3.network.sync</package>
<package>com.jme3.niftygui</package>
<package>com.jme3.post</package>
<package>com.jme3.post.filters</package>
<package>com.jme3.post.ssao</package>
<package>com.jme3.renderer</package>
<package>com.jme3.renderer.layer</package>
<package>com.jme3.renderer.lwjgl</package>
<package>com.jme3.renderer.queue</package>
<package>com.jme3.scene</package>
<package>com.jme3.scene.control</package>
<package>com.jme3.scene.debug</package>
<package>com.jme3.scene.mesh</package>
<package>com.jme3.scene.plugins</package>
<package>com.jme3.scene.plugins.ogre</package>
<package>com.jme3.scene.plugins.ogre.matext</package>
<package>com.jme3.scene.shape</package>
<package>com.jme3.shader</package>
<package>com.jme3.shader.plugins</package>
<package>com.jme3.shadow</package>
<package>com.jme3.system</package>
<package>com.jme3.system.lwjgl</package>
<package>com.jme3.terrain</package>
<package>com.jme3.terrain.geomipmap</package>
<package>com.jme3.terrain.geomipmap.lodcalc</package>
<package>com.jme3.terrain.geomipmap.lodcalc.util</package>
<package>com.jme3.terrain.geomipmap.picking</package>
<package>com.jme3.terrain.heightmap</package>
<package>com.jme3.texture</package>
<package>com.jme3.texture.plugins</package>
<package>com.jme3.ui</package>
<package>com.jme3.util</package>
<package>com.jme3.util.xml</package>
<package>com.jme3.video</package>
<package>com.jme3.video.plugins.jheora</package>
<package>com.jme3.water</package>
<package>jme3tools.converters</package>
<package>jme3tools.converters.model</package>
<package>jme3tools.converters.model.strip</package>
<package>jme3tools.navigation</package>
<package>jme3tools.nvtex</package>
<package>jme3tools.optimize</package>
</public-packages>
<class-path-extension>
<runtime-relative-path>ext/jMonkeyEngine3.jar</runtime-relative-path>
<binary-origin>release/modules/ext/jMonkeyEngine3.jar</binary-origin>
</class-path-extension>
<class-path-extension>
<runtime-relative-path>ext/jME3-lwjgl-natives.jar</runtime-relative-path>
<binary-origin>release/modules/ext/jME3-lwjgl-natives.jar</binary-origin>
</class-path-extension>
</data>
</configuration>
</project>