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sigonasr2/jmonkeyengine
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Sha..rd 0a38ca0cf4 * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9622 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-08-05 21:59:58 +00:00
engine
* GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope
2012-08-05 21:59:58 +00:00
nbproject
- add NetBeans Freeform project to build SDK
2011-03-22 01:27:23 +00:00
sdk
* SDK build fixed. Normen now owes me a beer
2012-08-05 05:53:50 +00:00
build.xml
build script:
2011-12-04 05:31:33 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%
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