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97 lines
3.3 KiB
97 lines
3.3 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.android;
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import android.media.SoundPool;
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import com.jme3.app.SimpleApplication;
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import com.jme3.audio.AudioNode;
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import com.jme3.math.Vector3f;
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public class TestAmbient extends SimpleApplication {
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private AudioNode footsteps, beep;
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private AudioNode nature, waves;
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SoundPool soundPool;
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// private PointAudioSource waves;
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private float time = 0;
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private float nextTime = 1;
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public static void main(String[] args){
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TestAmbient test = new TestAmbient();
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test.start();
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}
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@Override
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public void simpleInitApp()
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{
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/*
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footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true);
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footsteps.setPositional(true);
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footsteps.setLocalTranslation(new Vector3f(4, -1, 30));
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footsteps.setMaxDistance(5);
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footsteps.setRefDistance(1);
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footsteps.setLooping(true);
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beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true);
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beep.setVolume(3);
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beep.setLooping(true);
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audioRenderer.playSourceInstance(footsteps);
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audioRenderer.playSource(beep);
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*/
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waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true);
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waves.setPositional(true);
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nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
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waves.setLocalTranslation(new Vector3f(4, -1, 30));
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waves.setMaxDistance(5);
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waves.setRefDistance(1);
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nature.setVolume(3);
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audioRenderer.playSourceInstance(waves);
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audioRenderer.playSource(nature);
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}
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@Override
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public void simpleUpdate(float tpf)
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{
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}
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}
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