A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl3/src/main/java/com/jme3/util/LWJGLBufferAllocator.java

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6.4 KiB

package com.jme3.util;
import org.lwjgl.system.MemoryUtil;
import java.lang.ref.PhantomReference;
import java.lang.ref.ReferenceQueue;
import java.nio.*;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Logger;
/**
* The implementation of the {@link BufferAllocator} which use {@link MemoryUtil} to manage memory.
*
* @author JavaSaBr
*/
public class LWJGLBufferAllocator implements BufferAllocator {
private static final Logger LOGGER = Logger.getLogger(LWJGLBufferAllocator.class.getName());
public static final String PROPERTY_CONCURRENT_BUFFER_ALLOCATOR = "com.jme3.lwjgl3.ConcurrentBufferAllocator";
/**
* Threadsafe implementation of the {@link LWJGLBufferAllocator}.
*
* @author JavaSaBr
*/
public static class ConcurrentLWJGLBufferAllocator extends LWJGLBufferAllocator {
/**
* The synchronizer.
*/
private final StampedLock stampedLock;
public ConcurrentLWJGLBufferAllocator() {
this.stampedLock = new StampedLock();
}
@Override
public void destroyDirectBuffer(final Buffer buffer) {
final long stamp = stampedLock.writeLock();
try {
super.destroyDirectBuffer(buffer);
} finally {
stampedLock.unlockWrite(stamp);
}
}
@Override
public ByteBuffer allocate(final int size) {
final long stamp = stampedLock.writeLock();
try {
return super.allocate(size);
} finally {
stampedLock.unlockWrite(stamp);
}
}
@Override
Deallocator createDeallocator(final Long address, final ByteBuffer byteBuffer) {
return new ConcurrentDeallocator(byteBuffer, DUMMY_QUEUE, address, stampedLock);
}
}
/**
* The reference queue.
*/
private static final ReferenceQueue<Buffer> DUMMY_QUEUE = new ReferenceQueue<>();
/**
* The LWJGL byte buffer deallocator.
*/
static class Deallocator extends PhantomReference<ByteBuffer> {
/**
* The address of LWJGL byte buffer.
*/
volatile Long address;
Deallocator(final ByteBuffer referent, final ReferenceQueue<? super ByteBuffer> queue, final Long address) {
super(referent, queue);
this.address = address;
}
/**
* @param address the address of LWJGL byte buffer.
*/
void setAddress(final Long address) {
this.address = address;
}
/**
* Free memory.
*/
void free() {
if (address == null) return;
freeMemory();
DEALLOCATORS.remove(address);
}
void freeMemory() {
MemoryUtil.nmemFree(address);
}
}
/**
* The LWJGL byte buffer deallocator.
*/
static class ConcurrentDeallocator extends Deallocator {
final StampedLock stampedLock;
ConcurrentDeallocator(final ByteBuffer referent, final ReferenceQueue<? super ByteBuffer> queue,
final Long address, final StampedLock stampedLock) {
super(referent, queue, address);
this.stampedLock = stampedLock;
}
@Override
protected void freeMemory() {
final long stamp = stampedLock.writeLock();
try {
super.freeMemory();
} finally {
stampedLock.unlockWrite(stamp);
}
}
}
/**
* The cleaner thread.
*/
private static final Thread CLEAN_THREAD = new Thread(LWJGLBufferAllocator::freeByteBuffers);
/**
* The map with created deallocators.
*/
private static final Map<Long, Deallocator> DEALLOCATORS = new ConcurrentHashMap<>();
static {
CLEAN_THREAD.setDaemon(true);
CLEAN_THREAD.setName("Thread to free LWJGL byte buffers");
CLEAN_THREAD.start();
}
/**
* Free unnecessary LWJGL byte buffers.
*/
static void freeByteBuffers() {
try {
for (;;) {
final Deallocator deallocator = (Deallocator) DUMMY_QUEUE.remove();
deallocator.free();
}
} catch (final InterruptedException e) {
e.printStackTrace();
}
}
@Override
public void destroyDirectBuffer(final Buffer buffer) {
final long address = getAddress(buffer);
if (address == -1) {
LOGGER.warning("Not found address of the " + buffer);
return;
}
// disable deallocator
final Deallocator deallocator = DEALLOCATORS.remove(address);
if (deallocator == null) {
LOGGER.warning("Not found a deallocator for address " + address);
return;
}
deallocator.setAddress(null);
MemoryUtil.memFree(buffer);
}
/**
* Get memory address of the buffer.
*
* @param buffer the buffer.
* @return the address or -1.
*/
long getAddress(final Buffer buffer) {
if (buffer instanceof ByteBuffer) {
return MemoryUtil.memAddress((ByteBuffer) buffer, 0);
} else if (buffer instanceof ShortBuffer) {
return MemoryUtil.memAddress((ShortBuffer) buffer, 0);
} else if (buffer instanceof CharBuffer) {
return MemoryUtil.memAddress((CharBuffer) buffer, 0);
} else if (buffer instanceof IntBuffer) {
return MemoryUtil.memAddress((IntBuffer) buffer, 0);
} else if (buffer instanceof FloatBuffer) {
return MemoryUtil.memAddress((FloatBuffer) buffer, 0);
} else if (buffer instanceof LongBuffer) {
return MemoryUtil.memAddress((LongBuffer) buffer, 0);
} else if (buffer instanceof DoubleBuffer) {
return MemoryUtil.memAddress((DoubleBuffer) buffer, 0);
}
return -1;
}
@Override
public ByteBuffer allocate(final int size) {
final Long address = MemoryUtil.nmemAlloc(size);
final ByteBuffer byteBuffer = MemoryUtil.memByteBuffer(address, size);
DEALLOCATORS.put(address, createDeallocator(address, byteBuffer));
return byteBuffer;
}
Deallocator createDeallocator(final Long address, final ByteBuffer byteBuffer) {
return new Deallocator(byteBuffer, DUMMY_QUEUE, address);
}
}