A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-android/src/com/jme3/gde/android/ImportantFilesNode.java

160 lines
5.2 KiB

/*
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* and open the template in the editor.
*/
package com.jme3.gde.android;
import java.awt.Image;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.List;
import org.netbeans.api.project.Project;
import org.netbeans.spi.project.LookupProvider;
import org.netbeans.spi.project.ui.support.NodeFactory;
import org.netbeans.spi.project.ui.support.NodeFactorySupport;
import org.netbeans.spi.project.ui.support.NodeList;
import org.openide.filesystems.FileObject;
import org.openide.loaders.DataObject;
import org.openide.loaders.DataObjectNotFoundException;
import org.openide.nodes.AbstractNode;
import org.openide.nodes.Children;
import org.openide.nodes.Node;
import org.openide.util.Exceptions;
import org.openide.util.ImageUtilities;
import org.openide.util.Lookup;
import org.openide.util.lookup.Lookups;
import org.openide.xml.XMLUtil;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
/**
*
* @author normenhansen
*/
public class ImportantFilesNode extends AbstractNode {
private static Image smallImage =
ImageUtilities.loadImage("com/jme3/gde/android/properties/Phone_16.gif");
public ImportantFilesNode(Project proj) throws DataObjectNotFoundException {
super(new ImportantFilesChildren(proj));
}
@Override
public String getDisplayName() {
return "Android Files";
}
@Override
public Image getIcon(int type) {
return smallImage;
}
@Override
public Image getOpenedIcon(int type) {
return smallImage;
}
public static class LookupProviderImpl implements LookupProvider {
public Lookup createAdditionalLookup(Lookup lookup) {
Project prj = lookup.lookup(Project.class);
//create node if lookup has important files node
FileObject folder = prj.getProjectDirectory().getFileObject("mobile");
if (folder != null && folder.isFolder()) {
return Lookups.fixed(new ImportantFilesLookupItem(prj));
}
return Lookups.fixed();
}
}
public static class ImportantFilesNodeFactoryImpl implements NodeFactory {
public NodeList createNodes(Project project) {
// this.proj = project;
//If our item is in the project's lookup,
//return a new node in the node list:
ImportantFilesLookupItem item = project.getLookup().lookup(ImportantFilesLookupItem.class);
if (item != null) {
try {
ImportantFilesNode nd = new ImportantFilesNode(project);
return NodeFactorySupport.fixedNodeList(nd);
} catch (DataObjectNotFoundException ex) {
Exceptions.printStackTrace(ex);
}
}
//If our item isn't in the lookup,
//then return an empty list of nodes:
return NodeFactorySupport.fixedNodeList();
}
}
public static class ImportantFilesLookupItem {
public ImportantFilesLookupItem(Project prj) {
}
}
public static class ImportantFilesChildren extends Children.Keys<FileObject> {
private Project project;
public ImportantFilesChildren(Project project) {
this.project = project;
}
protected List<FileObject> createKeys() {
// package="com.mycompany.mygame"
FileObject manifest = project.getProjectDirectory().getFileObject("mobile/AndroidManifest.xml");
String mainActivity = "mobile/src";
if (manifest != null) {
InputStream in = null;
try {
in = manifest.getInputStream();
Document configuration = XMLUtil.parse(new InputSource(in), false, false, null, null);
mainActivity = "mobile/src/" + configuration.getDocumentElement().getAttribute("package").replaceAll("\\.", "/") + "/MainActivity.java";
in.close();
} catch (Exception ex) {
Exceptions.printStackTrace(ex);
} finally {
}
}
ArrayList<FileObject> list = new ArrayList<FileObject>();
addFileObject(project.getProjectDirectory().getFileObject(mainActivity), list);
addFileObject(project.getProjectDirectory().getFileObject("mobile/AndroidManifest.xml"), list);
addFileObject(project.getProjectDirectory().getFileObject("mobile/build.properties"), list);
return list;
}
private void addFileObject(FileObject file, List<FileObject> list) {
if (file != null) {
list.add(file);
}
}
@Override
protected void addNotify() {
super.addNotify();
setKeys(createKeys());
}
@Override
protected Node[] createNodes(FileObject key) {
try {
DataObject obj = DataObject.find(key);
return new Node[]{obj.getNodeDelegate()};
} catch (DataObjectNotFoundException ex) {
Exceptions.printStackTrace(ex);
}
return new Node[]{};
}
}
}