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sigonasr2
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jmonkeyengine
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A complete 3D game development suite written purely in Java.
4849
Commits
21
Branches
35
Tags
844 MiB
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%
Tree:
01ed6db77c
jmonkeyengine
/
jme3-core
History
Nehon
01ed6db77c
Introduced a LightSpace attribute in the TechniqueDef to define in what space LightData should be sent to the shader. Used it for the multipass lighting
10 years ago
..
src
Introduced a LightSpace attribute in the TechniqueDef to define in what space LightData should be sent to the shader. Used it for the multipass lighting
10 years ago
build.gradle
Add branch name to JmeVersion class
10 years ago