A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-android/src/com/jme3/gde/android/layer.xml

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1.4 KiB

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE filesystem PUBLIC "-//NetBeans//DTD Filesystem 1.2//EN" "http://www.netbeans.org/dtds/filesystem-1_2.dtd">
<filesystem>
<folder name="Projects">
<folder name="org-netbeans-modules-java-j2seproject">
<folder name="Lookup">
<file name="com.jme3.gde.android.ImportantFilesNode$LookupProviderImpl.instance"/>
</folder>
<folder name="Nodes">
<file name="com.jme3.gde.android.ImportantFilesNode$ImportantFilesNodeFactoryImpl.instance">
<attr name="position" intvalue="210"/>
</file>
</folder>
</folder>
</folder>
<folder name="Services">
<folder name="AutoupdateType">
<file name="com_jme3_gde_android_update_center.instance">
<attr name="displayName" bundlevalue="com.jme3.gde.android.Bundle#Services/AutoupdateType/com_jme3_gde_android_update_center.instance"/>
<attr name="enabled" boolvalue="true"/>
<attr name="instanceCreate" methodvalue="org.netbeans.modules.autoupdate.updateprovider.AutoupdateCatalogFactory.createUpdateProvider"/>
<attr name="instanceOf" stringvalue="org.netbeans.spi.autoupdate.UpdateProvider"/>
<attr name="url" bundlevalue="com.jme3.gde.android.Bundle#com_jme3_gde_android_update_center"/>
</file>
</folder>
</folder>
</filesystem>