/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.jme3.gde.scenecomposer; import com.jme3.asset.AssetManager; import com.jme3.audio.AudioNode; import com.jme3.gde.core.scene.SceneApplication; import com.jme3.gde.core.scene.controller.SceneToolController; import com.jme3.gde.core.sceneexplorer.nodes.JmeNode; import com.jme3.light.Light; import com.jme3.light.PointLight; import com.jme3.light.SpotLight; import com.jme3.material.Material; import com.jme3.material.RenderState.BlendMode; import com.jme3.math.Vector2f; import com.jme3.math.Vector3f; import com.jme3.renderer.Camera; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.renderer.queue.RenderQueue.Bucket; import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.control.BillboardControl; import com.jme3.scene.control.Control; import com.jme3.scene.shape.Quad; import com.jme3.texture.Texture; import java.util.concurrent.Callable; /** * * @author Brent Owens */ public class SceneComposerToolController extends SceneToolController { private JmeNode rootNode; private SceneEditTool editTool; private SceneEditorController editorController; private ComposerCameraController cameraController; private ViewPort overlayView; private Node onTopToolsNode; private Node nonSpatialMarkersNode; private Material lightMarkerMaterial; private Material audioMarkerMaterial; public SceneComposerToolController(Node toolsNode, AssetManager manager, JmeNode rootNode) { super(toolsNode, manager); this.rootNode = rootNode; nonSpatialMarkersNode = new Node("lightMarkersNode"); toolsNode.attachChild(nonSpatialMarkersNode); } public SceneComposerToolController(AssetManager manager) { super(manager); } public void setEditorController(SceneEditorController editorController) { this.editorController = editorController; } public void setCameraController(ComposerCameraController cameraController) { this.cameraController = cameraController; // a node in a viewport that will always render on top onTopToolsNode = new Node("OverlayNode"); overlayView = SceneApplication.getApplication().getRenderManager().createMainView("Overlay", this.cameraController.getCamera()); overlayView.setClearFlags(false, true, false); overlayView.attachScene(onTopToolsNode); } @Override public void cleanup() { super.cleanup(); SceneApplication.getApplication().getRenderManager().removeMainView(overlayView); cameraController = null; editorController = null; onTopToolsNode.detachAllChildren(); } @Override public void update(float tpf) { super.update(tpf); if (onTopToolsNode != null) { onTopToolsNode.updateLogicalState(tpf); onTopToolsNode.updateGeometricState(); } if (editTool != null) { editTool.updateToolsTransformation(); } } @Override public void render(RenderManager rm) { super.render(rm); } public boolean isEditToolEnabled() { return editTool != null; } /** * If the current tool overrides camera zoom/pan controls */ public boolean isOverrideCameraControl() { if (editTool != null) { return editTool.isOverrideCameraControl(); } else { return false; } } /** * Scene composer edit tool activated. Pass in null to remove tools. * * @param sceneEditButton pass in null to hide any existing tool markers */ public void showEditTool(final SceneEditTool sceneEditTool) { SceneApplication.getApplication().enqueue(new Callable() { public Object call() throws Exception { doEnableEditTool(sceneEditTool); return null; } }); } private void doEnableEditTool(SceneEditTool sceneEditTool) { if (editTool != null) { editTool.hideMarker(); } editTool = sceneEditTool; editTool.activate(manager, toolsNode, onTopToolsNode, selected, this); } public void selectedSpatialTransformed() { if (editTool != null) { SceneApplication.getApplication().enqueue(new Callable() { public Object call() throws Exception { editTool.updateToolsTransformation(); return null; } }); } } public void setSelected(Spatial selected) { this.selected = selected; } public void setNeedsSave(boolean needsSave) { editorController.setNeedsSave(needsSave); } /** * Primary button activated, send command to the tool * for appropriate action. */ public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) { if (editTool != null) { editTool.setCamera(camera); editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject()); } } /** * Secondary button activated, send command to the tool * for appropriate action. */ public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) { if (editTool != null) { editTool.setCamera(camera); editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject()); } } public void doEditToolMoved(Vector2f mouseLoc, Camera camera) { if (editTool != null) { editTool.setCamera(camera); editTool.mouseMoved(mouseLoc); } } public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) { if (editTool != null) { editTool.setCamera(camera); editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject()); } } public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) { if (editTool != null) { editTool.setCamera(camera); editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject()); } } /** * Adds a marker for the light to the scene if it does not exist yet */ public void addLightMarker(Light light) { if (!(light instanceof PointLight) && !(light instanceof SpotLight)) return; // only handle point and spot lights Spatial s = nonSpatialMarkersNode.getChild(light.getName()); if (s != null) { // update location maybe? Remove old and replace with new? return; } LightMarker lm = new LightMarker(light); nonSpatialMarkersNode.attachChild(lm); } public void addAudioMarker(AudioNode audio) { Spatial s = nonSpatialMarkersNode.getChild(audio.getName()); if (s != null) { // update location maybe? Remove old and replace with new? return; } AudioMarker am = new AudioMarker(audio); nonSpatialMarkersNode.attachChild(am); } /** * Removes a light marker from the scene's tool node */ public void removeLightMarker(Light light) { Spatial s = nonSpatialMarkersNode.getChild(light.getName()); s.removeFromParent(); } private Material getLightMarkerMaterial() { if (lightMarkerMaterial == null) { Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/lightbulb32.png"); mat.setTexture("ColorMap", tex); mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); lightMarkerMaterial = mat; } return lightMarkerMaterial; } private Material getAudioMarkerMaterial() { if (audioMarkerMaterial == null) { Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md"); Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/audionode.gif"); mat.setTexture("ColorMap", tex); mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); audioMarkerMaterial = mat; } return audioMarkerMaterial; } protected void refreshNonSpatialMarkers() { nonSpatialMarkersNode.detachAllChildren(); addMarkers(rootNode.getLookup().lookup(Node.class)); } private void addMarkers(Node parent) { for (Light light : parent.getLocalLightList()) addLightMarker(light); if (parent instanceof AudioNode) { addAudioMarker((AudioNode)parent); } for (Spatial s : parent.getChildren()) { if (s instanceof Node) addMarkers((Node)s); else { //TODO later if we include other types of non-spatial markers } } } /** * A marker on the screen that shows where a point light or * a spot light is. This marker is not part of the scene, * but is part of the tools node. */ protected class LightMarker extends Geometry { private Light light; protected LightMarker() {} protected LightMarker(Light light) { this.light = light; Quad q = new Quad(0.5f, 0.5f); this.setMesh(q); this.setMaterial(getLightMarkerMaterial()); this.addControl(new LightMarkerControl()); this.setQueueBucket(Bucket.Transparent); } protected Light getLight() { return light; } @Override public void setLocalTranslation(Vector3f location) { super.setLocalTranslation(location); if (light instanceof PointLight) ((PointLight)light).setPosition(location); else if (light instanceof SpotLight) ((SpotLight)light).setPosition(location); } @Override public void setLocalTranslation(float x, float y, float z) { super.setLocalTranslation(x, y, z); if (light instanceof PointLight) ((PointLight)light).setPosition(new Vector3f(x,y,z)); else if (light instanceof SpotLight) ((SpotLight)light).setPosition(new Vector3f(x,y,z)); } } /** * Updates the marker's position whenever the light has moved. * It is also a BillboardControl, so this marker always faces * the camera */ protected class LightMarkerControl extends BillboardControl { LightMarkerControl(){ super(); } @Override protected void controlUpdate(float f) { super.controlUpdate(f); LightMarker marker = (LightMarker) getSpatial(); if (marker != null) { if (marker.getLight() instanceof PointLight) { marker.setLocalTranslation(((PointLight)marker.getLight()).getPosition()); } else if (marker.getLight() instanceof SpotLight) { marker.setLocalTranslation(((SpotLight)marker.getLight()).getPosition()); } } } @Override protected void controlRender(RenderManager rm, ViewPort vp) { super.controlRender(rm, vp); } @Override public Control cloneForSpatial(Spatial sptl) { LightMarkerControl c = new LightMarkerControl(); c.setSpatial(sptl); //TODO this isn't correct, none of BillboardControl is copied over return c; } } /** * A marker on the screen that shows where an audio node is. * This marker is not part of the scene, but is part of the tools node. */ protected class AudioMarker extends Geometry { private AudioNode audio; protected AudioMarker() {} protected AudioMarker(AudioNode audio) { this.audio = audio; Quad q = new Quad(0.5f, 0.5f); this.setMesh(q); this.setMaterial(getAudioMarkerMaterial()); this.addControl(new AudioMarkerControl()); this.setQueueBucket(Bucket.Transparent); } protected AudioNode getAudioNode() { return audio; } @Override public void setLocalTranslation(Vector3f location) { super.setLocalTranslation(location); audio.setLocalTranslation(location); } @Override public void setLocalTranslation(float x, float y, float z) { super.setLocalTranslation(x, y, z); audio.setLocalTranslation(x, y, z); } } /** * Updates the marker's position whenever the audio node has moved. * It is also a BillboardControl, so this marker always faces * the camera */ protected class AudioMarkerControl extends BillboardControl { AudioMarkerControl(){ super(); } @Override protected void controlUpdate(float f) { super.controlUpdate(f); AudioMarker marker = (AudioMarker) getSpatial(); if (marker != null) { marker.setLocalTranslation(marker.getAudioNode().getWorldTranslation()); } } @Override protected void controlRender(RenderManager rm, ViewPort vp) { super.controlRender(rm, vp); } @Override public Control cloneForSpatial(Spatial sptl) { AudioMarkerControl c = new AudioMarkerControl(); c.setSpatial(sptl); //TODO this isn't correct, none of BillboardControl is copied over return c; } } }