annotation.processing.enabled=true annotation.processing.enabled.in.editor=false annotation.processing.processors.list= annotation.processing.run.all.processors=true application.title=MyGame application.vendor=MyCompany assets.jar.name=assets.jar assets.excludes=**/*.j3odata,**/*.mesh,**/*.skeleton,**/*.mesh\.xml,**/*.skeleton\.xml,**/*.scene,**/*.material,**/*.obj,**/*.mtl,**/*.3ds,**/*.dae,**/*.blend,**/*.blend*[0-9] assets.folder.name=assets assets.compress=true build.classes.dir=${build.dir}/classes build.classes.excludes=**/*.java,**/*.form # This directory is removed when the project is cleaned: build.dir=build build.generated.dir=${build.dir}/generated build.generated.sources.dir=${build.dir}/generated-sources # Only compile against the classpath explicitly listed here: build.sysclasspath=ignore build.test.classes.dir=${build.dir}/test/classes build.test.results.dir=${build.dir}/test/results compile.on.save=true # Uncomment to specify the preferred debugger connection transport: #debug.transport=dt_socket debug.classpath=\ ${run.classpath} debug.test.classpath=\ ${run.test.classpath} # This directory is removed when the project is cleaned: dist.dir=dist dist.jar=${dist.dir}/${application.title}.jar dist.javadoc.dir=${dist.dir}/javadoc endorsed.classpath= excludes= includes=** jar.compress=false javac.classpath=\ ${libs.jme3-jogg.classpath}:\ ${libs.jme3-blender.classpath}:\ ${libs.jme3-networking.classpath}:\ ${libs.jme3-plugins.classpath}:\ ${libs.jme3-core.classpath}:\ ${libs.jme3-desktop.classpath}:\ ${libs.jme3-lwjgl.classpath}:\ ${libs.jme3-niftygui.classpath}:\ ${libs.jme3-effects.classpath}:\ ${libs.jme3-terrain.classpath}:\ ${libs.jme3-jbullet.classpath} # Space-separated list of extra javac options javac.compilerargs= javac.deprecation=false javac.processorpath=\ ${javac.classpath} javac.source=1.6 javac.target=1.6 javac.test.classpath=\ ${javac.classpath}:\ ${build.classes.dir} javadoc.additionalparam= javadoc.author=false javadoc.encoding=${source.encoding} javadoc.noindex=false javadoc.nonavbar=false javadoc.notree=false javadoc.private=false javadoc.splitindex=true javadoc.use=true javadoc.version=false javadoc.windowtitle= jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api" jnlp.codebase.type=local jnlp.descriptor=application jnlp.enabled=false jnlp.offline-allowed=false jnlp.signed=false main.class=mygame.Main meta.inf.dir=${src.dir}/META-INF manifest.file=MANIFEST.MF mkdist.disabled=false platform.active=default_platform run.classpath=\ ${javac.classpath}:\ ${build.classes.dir}:\ ${assets.folder.name} # Space-separated list of JVM arguments used when running the project # (you may also define separate properties like run-sys-prop.name=value instead of -Dname=value # or test-sys-prop.name=value to set system properties for unit tests): run.jvmargs= run.test.classpath=\ ${javac.test.classpath}:\ ${build.test.classes.dir} source.encoding=UTF-8 src.dir=src