package com.jme3.renderer.lwjgl; import com.jme3.renderer.RendererException; import java.nio.Buffer; /** * The base class of LWJGL implementations. * * @author JavaSaBr */ public class LwjglRender { protected static void checkLimit(final Buffer buffer) { if (buffer == null) { return; } if (buffer.limit() == 0) { throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error"); } if (buffer.remaining() == 0) { throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error"); } } }