/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.model; import com.jme3.app.SimpleApplication; import com.jme3.light.DirectionalLight; import com.jme3.light.PointLight; import com.jme3.math.*; import com.jme3.scene.Geometry; import com.jme3.scene.Spatial; import com.jme3.scene.plugins.gltf.GltfModelKey; import com.jme3.scene.shape.Sphere; public class TestGltfLoading extends SimpleApplication { public static void main(String[] args) { TestGltfLoading app = new TestGltfLoading(); app.start(); } public void simpleInitApp() { flyCam.setMoveSpeed(10f); viewPort.setBackgroundColor(ColorRGBA.DarkGray); // sunset light // DirectionalLight dl = new DirectionalLight(); // dl.setDirection(new Vector3f(-1f, -1.0f, -1f).normalizeLocal()); // dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f)); // rootNode.addLight(dl); // // DirectionalLight dl2 = new DirectionalLight(); // dl2.setDirection(new Vector3f(1f, 1.0f, 1f).normalizeLocal()); // dl2.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f)); // rootNode.addLight(dl2); PointLight pl = new PointLight(new Vector3f(5.0f, 5.0f, 5.0f), ColorRGBA.White, 30); rootNode.addLight(pl); PointLight pl1 = new PointLight(new Vector3f(-5.0f, -5.0f, -5.0f), ColorRGBA.White.mult(0.5f), 50); rootNode.addLight(pl1); rootNode.attachChild(assetManager.loadModel("Models/gltf/box/box.gltf")); //rootNode.attachChild(assetManager.loadModel(new GltfModelKey("Models/gltf/duck/Duck.gltf"))); //rootNode.attachChild(assetManager.loadModel("Models/gltf/hornet/scene.gltf")); } }