Material MyMaterial : Common/MatDefs/Light/Lighting.j3md {
    MaterialParameters {
        DiffuseMap : Models/Jaime/diffuseMap.jpg
        NormalMap : Models/Jaime/NormalMap.png
        UseMaterialColors : true
        Diffuse : 1.0 1.0 1.0 1.0
        Ambient : 0.7058824 0.6509804 0.6 1.0
        Specular : 0.87058824 0.8117647 0.7921569 1.0
        Shininess : 1.0
    }
    AdditionalRenderState {
      FaceCull Back
      Wireframe Off
      DepthWrite On
      PolyOffset 0.0 0.0
      AlphaTestFalloff 0.0
      Blend Off
      PointSprite Off
      ColorWrite On
      DepthTest On
    }
}