/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.gde.templates.basic; import java.awt.Component; import java.util.HashSet; import java.util.Set; import javax.swing.event.ChangeEvent; import javax.swing.event.ChangeListener; import org.openide.WizardDescriptor; import org.openide.WizardValidationException; import org.openide.util.HelpCtx; import org.openide.util.NbBundle; /** * Panel just asking for basic info. */ public class BasicGameWizardPanel implements WizardDescriptor.Panel, WizardDescriptor.ValidatingPanel, WizardDescriptor.FinishablePanel { private WizardDescriptor wizardDescriptor; private BasicGamePanelVisual component; public BasicGameWizardPanel() { } public Component getComponent() { if (component == null) { component = new BasicGamePanelVisual(this); component.setName(NbBundle.getMessage(BasicGameWizardPanel.class, "LBL_CreateProjectStep")); } return component; } public HelpCtx getHelp() { return new HelpCtx("sdk.project_creation"); } public boolean isValid() { getComponent(); return component.valid(wizardDescriptor); } private final Set listeners = new HashSet(1); // or can use ChangeSupport in NB 6.0 public final void addChangeListener(ChangeListener l) { synchronized (listeners) { listeners.add(l); } } public final void removeChangeListener(ChangeListener l) { synchronized (listeners) { listeners.remove(l); } } protected final void fireChangeEvent() { Set ls; synchronized (listeners) { ls = new HashSet(listeners); } ChangeEvent ev = new ChangeEvent(this); for (ChangeListener l : ls) { l.stateChanged(ev); } } public void readSettings(Object settings) { wizardDescriptor = (WizardDescriptor) settings; component.read(wizardDescriptor); } public void storeSettings(Object settings) { WizardDescriptor d = (WizardDescriptor) settings; component.store(d); } public boolean isFinishPanel() { return true; } public void validate() throws WizardValidationException { getComponent(); component.validate(wizardDescriptor); } }