/* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class com_jme3_bullet_objects_infos_RigidBodyMotionState */ #ifndef _Included_com_jme3_bullet_objects_infos_RigidBodyMotionState #define _Included_com_jme3_bullet_objects_infos_RigidBodyMotionState #ifdef __cplusplus extern "C" { #endif /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: createMotionState * Signature: ()J */ JNIEXPORT jlong JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_createMotionState (JNIEnv *, jobject); /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: applyTransform * Signature: (JLcom/jme3/math/Vector3f;Lcom/jme3/math/Quaternion;)Z */ JNIEXPORT jboolean JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_applyTransform (JNIEnv *, jobject, jlong, jobject, jobject); /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: getWorldLocation * Signature: (JLcom/jme3/math/Vector3f;)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldLocation (JNIEnv *, jobject, jlong, jobject); /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: getWorldRotation * Signature: (JLcom/jme3/math/Matrix3f;)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotation (JNIEnv *, jobject, jlong, jobject); /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: getWorldRotationQuat * Signature: (JLcom/jme3/math/Quaternion;)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_getWorldRotationQuat (JNIEnv *, jobject, jlong, jobject); /* * Class: com_jme3_bullet_objects_infos_RigidBodyMotionState * Method: finalizeNative * Signature: (J)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_finalizeNative (JNIEnv *, jobject, jlong); #ifdef __cplusplus } #endif #endif