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public interface EffectImpl
Effect Implementation ... here is the actual fun :>
Method Summary | |
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void |
activate(Nifty nifty,
Element element,
EffectProperties parameter)
initialize effect. |
void |
deactivate()
deactivate the effect. |
void |
execute(Element element,
float effectTime,
Falloff falloff,
NiftyRenderEngine r)
execute the effect. |
Method Detail |
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void activate(Nifty nifty, Element element, EffectProperties parameter)
nifty
- Niftyelement
- Elementparameter
- parametersvoid execute(Element element, float effectTime, Falloff falloff, NiftyRenderEngine r)
element
- the ElementeffectTime
- current effect timefalloff
- the Falloff class for hover effects. This is supposed to be null for none hover effects.r
- RenderDevice to usevoid deactivate()
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