Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
     MaterialParameters {
         Shininess: 2.0
         DiffuseMap :  Textures/Terrain/BrickWall/BrickWall.jpg
         NormalMap :   Textures/Terrain/BrickWall/BrickWall_normal_parallax.dds
		 PackedNormalParallax: true
     }
}